Splines PLUS
Get more out of splines with the plugin Splines PLUS for Cinema 4D R8 and up!These three versatile generator objects will facilitate and enhance your work with splines.SplineCombine combines several splines similar to the Boole object.
| Publisher: | Ralf Sesseler | License: | Shareware |
| Version: | 2.0 | Date Added: | 13 November, 2008 |
| File Size: | 1000.0 KB | Downloads: | 10 |
| Price: | $22.11 | Editor Rating: |  |
| Systems: | Windows |
Get more out of splines with the plugin Splines PLUS for Cinema 4D R8 and up!These three versatile generator objects will facilitate and enhance your work with splines.SplineCombine combines several splines similar to the Boole object. Collect and appendsplines, merge and divide splines at their intersections, or calculate the intersections.SplineDivide provides alternate subdivision modes for spline interpolation to comecloser to the original spline with less points.SplineClone duplicates objects along a spline with many options to control where andhow to position the clones.SplineMesh creates a mesh from splines similar to Loft NURBS but with additional options.PointToSpline converts any point object to a spline.SplineCombine has five modes to create a spline by combining splines. Collect andcollect splines build a new spline that consists of all input splines. In addition, the splinesmay be appended in five different ways. Merge connects splines at their intersections.Divide separates a spline at the intersections with other splines. Intersect createsa new spline from all intersections. The last three modes may be applied to the segments of a singlespline as well.See sample image for examples of the different combination modes.SplineDivide interpolates splines in a more balanced way. You can use natural and uniformsubdivision. The points may be distributed equally to each segment or balanced according to thelength and the bend of each segment. Finally, you can prevent subdividing straight lines.For splines with several different segement types (long and short, straight and bent), this resultsin a more homogeneous distribution of the points. When using the splines to build objects, youget a better looking shape with less polygons.See sample image for a comparison between the build-in subdivision modesof Cinema 4D and SplineDivide.SplineClone duplicates one or several objects along a spline. There are five modes todetermine where to create clones: at the spline points, at the interpolated points, for a naturaldistribution, for a uniform distribution, and for the distance on the spline. You can create all clonesalong the spline or select a starting clone and the number of clones to create. The clone order can beabsolute for the spline or relative to the created clones, and it can be randomized. The clones maybe moved, scaled, and rotated along the spline. SplineClone may be used also for animations of objectsalong a spline.See sample image for some examples of cloning.SplineMesh creates a mesh from splines. It is similar to Loft-NURBS, but has additionalparameters to control and optimize the created mesh. You can select different numbers of subdivisionsand different kinds of interpolations.See sample image for some example meshes.Note: You must enter your Cinema 4D registration number (first 11 digits) during purchase to getthe registration code for Splines PLUS.Features:Plugin for Cinema 4D R8 and up, Windows and Mac (any versions)SplineCombine Collect spline: collects splines before interpolation Collect: collects splines after interpolation Merge: merges splines at their intersections Divide: divides splines at their intersections Intersect: creates a spline from intersections SplineDivide Natural and uniform subdivision Equal and distributed subdivision of segments Distribution relative to length and bend of segments No subdivisions for straight lines SplineClone 5 clone modes: points, interpolated points, natural, uniform, distance Selectable start clone and clone number Relative, absolute, and random clone order Progressive offset, scale, and rotation of clones SplineMesh Creates mesh from splines similar to Loft-NURBS Adaptive subdivisions depending on interconnection length Different kinds of interpolations PointToSpline Converts any point object to a spline All interpolation modes as for other splines All generators accept instance objects and other spline generators as input.Manual and 18 sample scenes included.